Service and Leadership Activities
- 2020-2023 R&D Lead for Raytheon RI&S's Immersive Design Center
- 2018-2023 Member, Advisory Committee for Collin College Computer Systems Program
- 2018-2022 Mentor to Summer Interns at Raytheon RI&S's Immersive Design Center
- 2019 Advisor, Senior Design Program, University of Texas – Dallas and Raytheon
- 2017-2019 Member, Advisory Board to Game Design and Development Program for UW-Stout
- 2017 Advisor, Senior Engineering Design Program, University of Arizona and Raytheon
- Member of the 2015-2016 Hiring Search Committee for a CS candidate, UW-Stout
- Member of the 2015 E3 Competition Steering Committee
- Member of the 2015 Computers and Writing Conference Committee
- Judge for multiple 48 hour game jams at UW-Stout hosted by the student IGDA
- Faculty Advisor to the student club: Stout - Magic the Gathering
- Member of the Association of Computing Machinery (ACM)
- Assisted with the Global Game Jam hosted at UW-Stout
- Presented with students at the Wisconsin 2014 State Science Olympiad Competition
This is the trailer used in the Opening Ceremonies presentation - Member of the 2014-2015 Hiring Search Committee for a CS candidate at UW-Stout
- Member of various CS course and book committees (2013-2016)
- Member of various Game Design and Development (GDD) course and book committees (2013-2016)
- Student Scheduling Advisor - multiple years (2013-2016)
- Reviewed student applications to the Game Design and Development (GDD) Program (2013-2016)
- Reviewed and provided feedback to students on Resumes, Cover Letters, and Personal Webpages (2013-2016)
- Maintain contacts and communication with Industry and Academic Professionals (continual)
- Attend professional conferences, SIGGRAPH, CHIPLAY, GTC, EWTS... (ongoing)
- IRB (Institutional Review Board) training certified for human subject research
- Perform Professional Book Reviews, such as:
- So You Want to Be a Game Designer! A Balanced Book of Practice and Theory by Merjin de Boer
- An Introduction to Phaser.js: Beginner to Mastery by Travis Faas (forthcoming)
- Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games by Adam Watkins