Doc Dingle's Website
Brent M. Dingle, Ph.D.

Peer Reviewed Papers by Brent Dingle, Ph.D.

Other papers (both peer reviewed and non-peer reviewed) can be found here.

My dissertation is available from the Texas A&M University library services: [dingle_dissertation.pdf ].

2022

  • Using Machine Learning to Focus on an Object of Interest During Remote Collaboration
    2022 Annual Reliability and Maintainability Symposium (RAMS), 2022, pp. 1-7,
    doi: 10.1109/RAMS51457.2022.9893926

    co-authors: J.C. Eubanks, K. Janasak, A. Link, and A. Moore
    [pdf]

2020

  • 3D RAM Modeling & Simulation in a Model Based Systems Environment
    2020 Annual Reliability and Maintainability Symposium (RAMS), 2020, pp. 1-6,
    doi: 10.1109/RAMS48030.2020.9153644

    co-authors: J. C. Eubanks and Keith Janasak
    [pdf]

2019

  • Augmented Reality: Into the Factory and Beyond
    In Technology Today 2019, Issue 1, pp. 16 – 21
    co-authors: Keith Janasak, John Cogliandro, Adam Feccia, and Kristen Stone
    [pdf Entire Issue] [pdf archived article]
    Older links may no longer work:
    [direct link] [news link]
  • Aside note: In the same issue, in the article on DFMAs, there is a mention of Immersive Design Centers (IDCs). Page 26, Figure 3: The Immersive Design Center provides an ideal setting for cross-functional team collaboration. I am in the picture, leftmost person, and some of the work I did at the IDC in Tucson supported DFMAs (circa 2016-2018). This included helping design, build, and run the large visualization system shown in the picture.

2018

  • Teaching Strategic Lean Thinking Through Simulation Gaming
    In Journal of Online Engineering Education, Vol. 9, No. 2, Article 3
    co-authors: Thomas A. Lacksonen [pdf] [pre-print pdf]

    Game shot - All World Wheelchair
    PRE-Submission to ISERC Game
    ** NOTE: this game was only Tested with Google CHROME **

    • NOTE: This paper was originally reviewed and accepted to be in the Proceedings of the 2015 Industrial and Systems Engineering Research Conference. Lack of University funding prevented attendance and publication. It was accepted in 2018 to the Journal of Online Engineering and Education, with minimal changes.

2014

  • The Trial of Galileo: a Game of Motion Graphs
    Proceedings of CHI PLAY '14, October 2014, pp.363-366
    co-authors: Kenneth Patterson, Ian Pommer, Michael N. Flaherty, Alicia Griesbach, Bryant Seiler, John Leitner, Dylan Tepp
    [pdf] [pre-print pdf]

    Game shot - Trial of Galileo
    PRE-Submission to CHI PLAY Game

    PRE-Submission to CHI PLAY Trailer

2005

  • Keyframing Particles of Physically-Based Systems
    Proceedings of Theory and Practice of Computer Graphics
    Winner of Robert Fletcher Prize for Best Application Paper and Presentation,
    co-author John Keyser, June 2005, pp.11-18: [pdf] [pre-print pdf]